Draco Nared is a composer, orchestrator and arranger living in Cracow, Poland. He began his journey of creating music during childhood, even before he started proper musical education. His long love for classical orchestral music fruited in a specialization in producing original scores and orchestral arrangements. In 2012 he was influenced by science fiction genre and electronic music what he tries to incorporate in many of his works.
Both as a composer and arranger/orchestrator, Draco has worked with game developers, filmmakers and tv ad creators from all over the world, having collaborated in over 20 different projects, big and small, in last few years. His experiences gave him ability to compose music in various moods and instrumentation, from simple upbeat tracks to symphonic monsters, though he feels best in creating music combining orchestral and electronic elements, especially in science fiction setting. Currently he is strongly connected to the video game industry, working on several titles and looking for new opportunities.
His biggest achievement so far is 2,5 hours of music for a survival horror game ‚Agony’ developed by Madmind Studio which consists of various tracks from epic symphonic to ambient genre. He is also an author for soundtracks of games such as ‚Lust for Darkness’, ‚House Flipper’, ‚Phantaruk’ and more.
His motto is that we always learn and there are no things that we can’t learn; even if others think we reached our limits, there are still some ways to surprise them.